Short answer: Tomato is a Summer vegetable that takes 11 days to grow and then gives a harvest every 4 days. It sells for 60g. Planted on day 1 of Summer at farming level 6 it makes about 302g per tile after seeds, middle-of-the-pack (number 12 of 19 Summer crops).
Quick facts
| Seasons | Summer |
|---|---|
| Days to first harvest | 11 |
| After the first harvest | Regrows every 4 days, no replanting |
| Sell price | 60g |
| Seeds | 50g at Pierre's; 62g at JoJaMart |
| Items per harvest | 1.05 at farming level 0, 1.05 at level 10 |
| Last day to plant | Day 17 of Summer for one harvest |
What Tomato sells for
Quality changes the price: silver is worth about a quarter more than regular, gold about a half more, and iridium double. Your farming level decides how often you get each.
| Regular | Silver | Gold | Iridium | Regular with Tiller |
|---|---|---|---|---|
| 60g | 75g | 90g | 120g | 66g |
| Farming level | Regular | Silver | Gold | Iridium |
|---|---|---|---|---|
| 0 | 97.02% | 1.98% | 1% | 0% |
| 5 | 69.42% | 19.58% | 11% | 0% |
| 10 | 45.82% | 33.18% | 21% | 0% |
Iridium quality only becomes possible with Deluxe Fertilizer, which is why the chance is 0% here.
Profit per tile
This is profit for one tile planted on day 1 of the season and replanted after each harvest, sold raw, after paying for seeds. It counts every harvest that fits before the season ends.
| Planted in | Harvests | Level 0 | Level 6 | Level 10 | Rank at level 6 |
|---|---|---|---|---|---|
| Summer | 5 | 269g | 302g | 322g | 12 of 19 |
Planted on day 1 of Summer, Tomato is harvested on day 12, 16, 20, 24, 28. Going from farming level 0 to 10 raises its profit by about 20%, mostly through better quality. Because it regrows, you pay for seeds once and then collect every 4 days, which is why the number rises quickly the earlier in the season you plant it. For a different day, farming level, profession or fertilizer, use the Crop Profit Calculator.
Does fertilizer help?
| Nothing | Basic Fertilizer | Quality Fertilizer | Speed-Gro | Deluxe Speed-Gro |
|---|---|---|---|---|
| 302g | 234g | 209g | 202g | 222g |
No fertilizer pays for itself on Tomato here: each bag costs more than the extra harvests or better quality bring in. Skip it and plant more tiles. Speed-Gro vs Deluxe Fertilizer explains why this is common.
Sell it raw or process it?
| Machine | Makes | Price | Days in machine | Extra gold per machine per day |
|---|---|---|---|---|
| Keg | Juice | 189g | 3.75 | 34g |
| Preserves Jar | Pickles | 238g | 2.5 | 71g |
The last column is what one machine adds per day over selling the crop raw, if it is never idle. For Tomato the better machine is the Preserves Jar (Pickles, 71g a machine-day). Preserves Jars earn more here, so keep your Kegs for crops with a higher gain. The Keg vs Preserves Jar tool splits a harvest across the machines you actually own.
In the greenhouse
Grown in the greenhouse all year (112 days), Tomato makes about 1,973g a tile once established, from 28 harvests, and 1,782g in the first year while it is still growing. Compare crops for a full greenhouse in Best Greenhouse Setup for Money.
How it compares
The top Summer crops at farming level 6 are:
- Ancient Fruit: 2,467g per tile
- Cactus Fruit: 1,863g per tile
- Starfruit: 882g per tile
Tomato makes 302g, number 12 of 19. The gap to the leader is 2,165g a tile, so Tomato is worth planting for the reasons above, not for the profit table alone. See every crop for the season on Best Summer Crops, or ask What to Plant Today for a pick that fits your day and budget.